Quantic Rift is still under development with Unreal Engine 4 (4.11) but we have achieved a lot of features (blueprints, C++ code, 3D content, animation and sounds):
Green; completed – Magenta: Gfx/Sfx to be enhanced – Orange: code to be completed,
SebL ported a subset of Quantic Rift’s first scene to Unreal 3D engine and the visual result is really quite impressive and the first performances results are quite good, even in VR.
So we are now trying to create the same scene as the one we made under Unity but with Unreal engine to be able to select the best engine for our full FPS game.
That means not even porting all 3D scene but also porting all C# scripts that we have already achieve or integrated to blueprints or C++ code (FPS engine, lift animation, characters animation, destruction of objects, VR cam management…).
This is really not an easy task and we don’t really know, how long it will take as we are more used to Unity Engine but we want to know what we can get with that engine before creating the full game.
VR Experience v2.0 has been released for iOS and Android.
Here is the cool new features list in response to various users’ wishes:
– VR drift fixed
– 4 VR modes are now possible:
VR0: magnet toggle: move on/off
VR1: magnet toggle: next scene, look down; move on/off
VR2: magnet toggle: move on/off, look down; next scene
VR3: look down; move on/off
– Configurable player height
– Configurable player speed
– Configurable player eyes distance
– Digital Pad controller when in “Normal” mode (left/right/forward/backward/rot left/rot right) [replaces long tap action]
– Performances improved on some levels
[update: 2.1 android: now 100% compatible with Durovis Dive 7 VR helmet for 7″ tablets such as the Nexus 7]
Immerse into virtual reality thanks to your Android smartphone combined with a Google Cardboard kit. Use the fully supported magnet toggle on the side of the headset to start or stop walking into the scenes.
Color Match 3D is a color and shape recognition game.
It runs on IOS (iPad, iPhone) and also on PC/Windows and MacOSX and is available on the Apple Store in a Paid version or a Free/sponsored version.
It is aimed at a wide audience aged 4 to 120.
Under its relatively simplistic aspect, this game stimulates several different intellectual functions: recognition of primary colors and simple geometric shapes, reversed spatial memory, analysis, speed decision making but also risk assessment (mistakes make you lose points).
Game Concept : Rafale Attacks is a classic 2D Shoot Them Up game where you play a modern fighter aircraft and you try to shoot down hordes of enemies. The game is currently running on PC/Windows and Mac OS X. It is free to play.
At the moment only the Rafale is available for the player with only a machine gun for weapon.
Future upgrades :
Highscores
Multiple weapons (rockets, bombs)
Ground targets
Bonuses (score, weapon upgrades, special abilities such as invincibility)
Bosses
New levels
Additional aircrafts for the player
Co-operative local multiplaying
You can download for free, the current version of Rafale Attacks below.
Licence: this software is free of charge and can be installed / copied or distributed at your convenience until it remains free and unaltered.