Map Extractor extract 2D maps from Google Map, Bing Mapand Open Street Map
It finds the best metric resolution available at a specific geographic coordinate and extracts 2D maps up to 8192×8192 pixels
Note: Open Street Map is completely free but to use Bing Map or Google Map, you must have a Bing and/or Google key. You can get a free key of each on their websites
Absolute Terrain Combiner helps you create and customize multiple terrain grid while keeping control on performances and optimization.. This tool helps creating a Heightmap and Terrain grid and blend elements only from a Heightmap texture and a color texture as input.
Step1: setup the terrain grid (rows, columns, heightmap resolution), input an initial heightmap (PNG or 16bits RAW) and the tool will first help you to create a grid of heightmap at the adequate size.
Step2: setup the terrain full size (Length, Width, Height) and the tool will then build the terrain grid from your height map, and will apply your color texture, eventually your normal map texture and will use the material you wish.
Step3 (not included): optimize your scene as you wish with your own scripts to display the part of the terrain you wish and keep control on performances of your scene.
A “Mars Gale Crater” scene is included with a 16bits RAW heightmap, a PNG heightmap, a color texture and normal map texture to demonstrate the process.
Glaz Underwater FX is a Unity 3D asset from Ideoservo Games that contains a collection of underwater effects used to create Glaz Underwater VR and the Glaz Underwater level of Absolute VR Experience : Caustic FX, Vortex/Wave deformation, Scuba mask, underwater ambiance sound…
Clear button not deleting the COMBINED_TEXTURE.jpg
COMBINED_TEXTURE not associated to material albedo on Unity 2019.x and higher
New features:
Compatibility with Unity 2019.3.x, 2019.2.x and 2018.4.x
EasyTextureSizeLimiter : tool which recursively limits texture size for memory saving
AbsoluteMeshCombiner and EasyTextureSizeLimiter can now be called from “Window/Ideoservo Games” menu
Erase Assets In Output Materials Directory button: removes all assets contained in “Output Materials Directory” target directory (use it at your own risks)
Absolute Mesh Combiner is a Unity 3D asset from Ideoservo Games that optimizes your 3D models to reduce the draw calls of your scene. It is easy to use as you only have to drag and drop a script and press the Optimize button to process.
It does the following steps:
– Create unique materials
– Create a texture atlas and update texture UV
– Merge game objects geometry (meshes and sub meshes) of the hierarchy in a single object
– Decimate the final mesh
– Save created assets to your Assets folder (Prefab, mesh, materials and textures)